proc
	createPlayerTable()
		world.log<<"createPlayerTable() Called"
		Core.DB.createTable("name=saga_Characters;fields=ID INTEGER UNSIGNED NOT NULL AUTO_INCREMENT|fname VARCHAR(30) |mname VARCHAR(30) |lname VARCHAR(50) |species INTEGER UNSIGNED NOT NULL|FLAG INTEGER UNSIGNED;keys=ID;eng=InnoDB")

	createCharacterTable()
		Core.DB.createTable("name=saga_Players;fields=ID INTEGER UNSIGNED NOT NULL AUTO_INCREMENT|bkey varchar(255) not null|email varchar(255) |password varchar(255) COMMENT 'Encrypted Value';keys=ID;eng=InnoDB")

	createSettingsTable()
		Core.DB.createTable("name=saga_Settings;fields=ID INTEGER UNSIGNED NOT NULL AUTO_INCREMENT|FLAG VARCHAR(255)|VALUE VARCHAR(2000);keys=ID;eng=InnoDB")